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CDNZ provides complete turn key combat training solutions for defence forces operational needs ranging from infantry Direct Fire Weapon Effects Systems using small arms simulated weapons to full Combat Training Centres including both real and virtual weapons simulators, man-carried and vehicle systems with GPS instrumented players and real-time remote Exercise Control facilities. The ranges of CDNZ equipment can be grouped into various simulation systems which are introduced below. |
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Infantry System (MILES/IWESS/TESS) CDNZ's Infantry System equipment is man-carried and mostly uses laser technology to provide a realistic simulation of small arm live direct fire in a battlefield force-on-force training exercise. It gives the player the realism of being able to accurately use a weapon in a two-sided exercise. At the same time it provides feedback on the effectiveness of the player’s own fire position, weapon skills and use of ground cover during combat training exercises. In the CDNZ MILES or TESS system, a laser projector/transmitter is attached to the player’s weapon and an array of laser detectors (on a manwear harness or vest) is worn over the player’s clothing. Coded laser beam ‘shots’ fired by the projectors or RF signals emitted by 'detonated' LMESS mine simulators (see below) during a training exercise are recorded by the laser detectors and mine radio receiver on the harnesses. The laser projector and manwear harness are two of the major components of the system. The other components are the Umpire Control Gun (UCG), Combat Analysis System (CAS) software, and the Mini Automatic Transmitter Alignment System (MATAS). Using the UCG or a Computer Optical Port (COP), data from the harnesses (such as shots fired during the exercise, hits and hit details received, etc.) is transferred to the CAS for analysis, printing reports and after action review (AAR). The CDNZ MILES or TESS system can be extended for use in the Combat Training Centre (CTC) application (see below) where a Player Unit (PU) is fitted to the manwear harness which communicates in real-time with the exercise control and recording equipment located remotely.
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Land Mines Effect Simulation System (LMESS) Mine simulators are laid in the battlefield according to the normal mine-laying procedures and fitted with various fusing options. Upon activation, coded RF Signals from a 'detonated' AP or AV mine simulator are recorded by the manworn harness and vehicle hit indicators (mounted on vehicles) within the effective range of the mine simulator. Using an UCG, exercise data from the harnesses and vehicle hit indicators maybe transferred to the CAS for after action review. Mine simulators can be programmed with various profiles and options using an UCG and neutralised by optional Mine Detonation Block simulator. After exercise, mine simulators are recovered from the training area.
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Combat Vehicle Tactical Engagement System (CVTESS) In the CVTESS system, vehicles are fitted with one or more Vehicle Hit Indicators (VHI) and Radio Laser Detector Modules (RLDM) are attached to strategic spots on the vehicle to provide complete vulnerability coverage to the vehicle. VHIs and RLDMs communicate over the radio network; no wiring is required. VHIs and RLDMs detect coded laser beam fire and radio signals from 'detonated' mine simulators. Post-exercise, using an UCG, data maybe downloaded from the VHI and transferred to CAS for after action review. A Vehicle Information Unit (VIU) is also available to be placed inside the vehicle to provide hit indication and inflict hits to the in-cabin crew and interface with the vehicle weapon trigger system. CVTESS system requires no modification to the vehicle nor it interferes with its normal operation. The CDNZ CVTESS system can be extended for use in the Combat Training Centre (CTC) application (see below) where a Player Unit (PU) is fitted to the VHI which communicates in real-time with the exercise control and recording equipment located remotely.
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Anti-Armour Weapons Simulation System (AAWSS) Hits from the AAWSS simulators, recorded by vehicle targets (VHIs and RLDMs) and manworn harnesses, maybe downloaded by the UCG and transferred to CAS for after action review. The AAWSS system can also be used with the CTC application.
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Area Weapons Simulation Equipment Some of the area weapon simulators available are Hand Grenade Simulators, Grenade Launcher Simulators, NBC Gas Masks and Claymore Mine Simulators. Hits from the area weapons simulators, recorded by vehicle targets (VHIs and RLDMs) and manworn harnesses, maybe downloaded by the UCG and transferred to CAS for after action review.
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Combat Training Centre (CTC) When the CDNZ MILES/TESS system is extended to the CDNZ CTC application, real-time evaluation and recording of exercise events is possible. The CDNZ CTC uses the Global Positioning System (GPS) satellite technology for position determination, radio and microwave technology for real time events reporting and computer technology for real time display, recording, and analysis of events during the exercise. Recorded events and data can be played back for after action review, analysis, debriefing, and education of the players. CDNZ CTC includes MILES, vehicle systems, mine simulators, and area weapons system while reporting and recording events in real time. Exercise commanders, located remotely, can take corrective actions in real time.
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Alignment Equipment Alignment of transmitters is achieved either by an automatic process or by a manual process using the following equipment:
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After Action Review In the CTC system, using the radio and microwave links, events data is transferred in real-time to the remote exercise control computer, which has the software for sorting, analysing, and printing reports. CTC has facilities for video recording and playing of the exercise with terrain topographical maps on which the exercise events are displayed.
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Test Equipment
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